A group of French companies, including Orange subsidiary Viaccess-Orca, Archos, Sagemcom, Expway, Sequans and Telecom ParisTech university to design a next-generation evolved multimedia broadcast multicast services (eMBMS) terminal solution. The Multimedia for 4G Evolution (MM4G Evo) project is expected to widen the capabilities of eMBMS, helping to drive innovation in LTE multicast deployments worldwide. The over USD 5 million project covers the full value chain, with operator, chipset and device makers, DRM providers software developers, operators and research labs.
Why move to ATSC 3.0? There are many answers to that question, and the hundreds of people who attended the annual ATSC Broadcast Television Conference and ATSC 3.0 Boot Camp earlier this month came away with new insights about how broadcasters will reach tomorrow’s audience hungry for local news, emergency alerts, favorite shows, and a seamless experience that merges broadcasting with the Internet.
If Apple launches a TV service, it won’t be the first company to offer TV subscriptions over the Web. But it wants to offer at least one thing rivals don’t have: Widespread access to live programming from local TV stations.
Industry executives familiar with Apple’s plans say the company wants to provide customers in cities around the U.S. with programming from their local broadcast stations. That would distinguish Apple’s planned offering from those already available from Sony and Dish’s Sling, which to date have only offered local programming in a handful of cities, or none at all.
Apple’s ambitions have complicated its negotiations with the broadcast TV networks, because most broadcasters don’t own all their local stations, and have an affiliate, or franchise system.
Wireless carriers have been eager to get into the connected car market as a way to boost subscriber and revenue growth. However, according to a new report from research firm Machina Research, traffic jams in the future could cause major spikes in mobile data traffic as more connected cars compete with smartphones and tablets for spectrum.
This blog has been inspired by the recent announcement that a consortium of French telcos has launched a $5 million (€4.57 million) project to research the next generation of LTE broadcast. Allthough details are not provided, an investment in this promising technology is always good news. LTE Broadcast is a technology that enables flexible deployment of HQ video broadcast on mobile devices. Many trials have proven this technology to work - but technology alone will not make this bird fly. There are missing links in the business ecosystem that require development. To make telc
BT's TV boss on Tuesday said it is too early to discuss the integration plan for EE's TV service but said the U.K. incumbent can learn a lot from the operator's approach to the market.
BT in February finalised its £12.5 billion deal to acquire the country's biggest mobile operator, EE. Both companies, particularly the latter, are fairly recent entrants to the TV market, and both are pursuing different strategies.
EE TV "is an interesting service – it's well-packaged," said Alex Green, director of TV at BT, during TV Connect in London.
Using a solution from French technology vendors Sequans Communications and Expway, wireless carriers such as Verizon and AT&T may be able to deliver LTE broadcast video programming to IP-connected TVs and other devices connected to Wi-Fi routers.
Sequans and Expway said Tuesday that their technology platform is ready for commercial deployment following tests conducted with multiple service providers in multiple countries over the last six months.
LTE chipmaker Sequans today announced that, through its work with LTE broadcast middleware provider Expway, it’s been able to deliver LTE broadcast to an LTE/Wi-Fi router. “Using our jointly developed system architecture, combining Sequans’ eMBMS-capable chipset with Expway’s LTE broadcast middleware, we’ve essentially turned the Wi-Fi hotspot into an LTE broadcast gateway where multiple Wi-Fi devices can connect to the gateway and each receive its own channel,” Sequans marketing VP Craig Miller
Adults in the US will spend an average of 5 hours, 31 minutes watching video each day this year, eMarketer estimates. Digital video viewing across devices is driving growth, and time spent with video on PCs, mobile devices and other connected devices including over-the-top and game consoles will rise to an average of 1 hour, 16 minutes each day.
Vodafone Spain and Chinese telecoms manufacturer Huawei recently carried out a trial for Long Term Evolution (LTE) broadcast evolved multimedia broadcast multicast services (eMBMS) technology, allowing distribution of multimedia content to an unlimited number of users by reusing the existing 4G network.
UK operator EE is gearing up to push its LTE Broadcast service live after a successful trial at Wembley Stadium last weekend, predicting that by 2019 the technology will be the sole driver of live TV content delivered over its network.
During its last league match against Celta de Vigo, Valencia Football Club teamed up with Vodafone Spain to successfully trial a cutting-edge technology that allows to deliver real-time HD video to their fans: LTE Broadcast!
Smartphones have become the most popular screens for consuming video. Over half of all US adults watch streaming or downloaded video on a connected device during a typical week, according to Experian’s 2015 cross-device video analysis report. This trend has sparked a massive decline in live viewership for broadcast networks; it's fallen 30% since the 2008-2009 season, according to a separate report from comScore.
This shift from live broadcast video consumption to streaming or downloading content to connected devices like game consoles, mobile devices, and internet-connected TVs, is partially catalyzed by a small but growing segment of cord-cutters. These are consumers who do not subscribe to cable or satellite television, instead relying exclusively on streaming or downloaded content and connected devices.
Cord-cutters are still a small segment of the population, with just 7% of households in 2014 identifying as “cord-cutters." That's up from 4% in 2010.
Smartphones are the main screens for online video, with 57% of device owners and 33% of all adults watching video on smartphones during a standard week.
Consumers on the iOS platform are more likely to cut the cord than their counterparts on other mobile platforms. While ownership of any smartphone makes a household 24% more likely to cut the cord, ownership of an iPhone increases that likelihood to 28%. Likewise, ownership of any tablet increases a household’s likelihood to cord-cut by 15%, which jumps to 21% for iPad owners.
Smart TVs are more popular than consoles and dongles. Almost 70% of adults who live in a household with a TV that connects to the internet use a Smart TV, while 20% use game consoles to connect, and 9% use Apple TV.
Amazon’s reticence to improving its Prime Instant Video viewing experience outside of its Fire device ecosystem ended last month when the online retailer released an app optimized for Android tablets. But the iOS client remained weirdly fettered — you could stream movies and TV shows, but not in high definition, and not without a Wi-Fi connection. Today, Amazon rectified those longstanding issues.
Amazon Instant Video version 3.0 brings the welcome ability to adjust the quality of playback and download. For both, users have three options: “Good,” “Better,” and “Best.” Amazon helpfully lays out the amount of data you can expect to use with each setting — Best will likely cost you 5.8GB, while bumping the quality down to Better or Good will use up a much more palatable 1.8GB and 0.6GB per hour, respectively. Oddly, the app notes that downloaded media will only play back in standard definition. We’re chalking that up to an oversight.
The company has reportedly met with a dozen publishers, including BuzzFeed, The New York Times, and National Geographic, and it may host advertisements next to the content and split the revenue. Or Facebook may give some publishers all the revenue from certain ads to get publishers on board, according to a recent story by The Wall Street Journal.
These partnerships are most likely weeks away from launch.
For Facebook, the decision to focus on media is "100%" being driven by the industry's movement toward mobile, a person familiar with the company's plans said.
Operator enables AC Milan fans to watch several football matches simultaneously from San Siro stadium. Telecom Italia has carried out a test of LTE broadcast at AC Milan's football stadium, the San Siro, in partnership with Huawei.
The test enabled AC Milan supporters attending the game to simultaneously stream live video footage of three other football matches taking place at the same time. In order to access the service, participants were provided with compatible tablets.
Verizon is going to launch a "mobile-first" TV service later this year, and today it announced that it's going to include plenty of college sports offerings. Among the five partners listed in the press release, we have these two:
CBS Sports, featuring dozens of live major college games.
ESPN, the leader in sports, for select live college football and college basketball games, and select award-winning documentaries from ESPN Films’ "30 for 30" series.
Just three weeks after Smart announced the arrival of LTE-Advanced in the country, Globe Telecoms expressed its plan to launch two new LTE technologies in the country, namely LTE-CA (Carrier Aggregation) and LTE eMBMS (enhanced Multimedia Broadcast/Multicast Service) aka LTE Broadcast, that will further enhance the mobile internet experience of their subscribers. Currently on the testing phase, both the LTE eMBMS and LTE-CA are slated to be rolled out next year in select areas in the country. T
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